Manoir sinistre
| |||
---|---|---|---|
Type: | Donjon | ||
Niveau: | 25–27 | ||
Emplacement: | Val du Croc |
Cet article est une ébauche. Vous pouvez aider Le wiki Tera - JeuxOnLine en l'améliorant. |
Ajouter un nouveau personnage
Pour ajouter un nouveau personnage ici, entrez son nom ci-dessous et validez, puis remplissez le formulaire.
Le Manoir sinistre est la seconde instance de Tera. L'instance est prévue pour 3 à 5 joueurs de niveaux 26-30, incluant au moins un tank, un dps et un soigneur. Vous aurez à combattre 3 boss dans l'instance avec un 4ème en option
Sommaire
Vue d'ensemble
Les vampires rebelles et les Scions de Lok travaillent ensemble pour produire des "dementaliths" - des pierres capables de déformer l'esprit des créatures mortelles - et de renforcer les pouvoirs sanguinaires des vampires
Comment entrer dans le donjon
Alors que le donjon est accessible à toute personne de niveau 26 ou plus, pour profiter pleinement de l'experience, il est conseillé de suivre la timeline "insanity Epidemic". Les missions de groupe débutent à Poporia, et vous invitent à étudier ce qui motive l'activité des vampires.
L'histoire
Le Général Samael vous envoie dans la province avec pour mission de découvrir la source des problèmes de Poporia et de les contenir quel qu'en soit le prix. Vous travaillez avec un couple de chercheurs Baraka qui cherchent une force étrange affectant les personnes qui passent du temps dans les parages et possèdent un chariot pleins d'instruments nécessaires pour en isoler la source.
Les chercheurs vous envoient vers un de leur collègue, un soldat castanic du nom de Jelena. Sa méthode explosive a permis de faire des découvertes inatendues : les symboles de Lock sont inscrits dur des dementaliths. Et pire, les vampires sont impliqués, bien que personne ne sache pourquoi.
Déroulement de l'instance
Cette section va vous guider pour les quêtes et pour les différentes rencontres que vous pourrez faire dans le manoir. Les tactiques présentées sont suggérées par des joueurs comme vous et sont construites par l'expérience, elles ne vous garantissent cependant pas le succès. Comme souvent dans Tera, le skill du joueur et une pincée de bon sens vous seront nécessaire pour triompher.
Titre de la quête Niveau minimum Type NPC
Le sang parle toujours 24 Mission Bruke (près de l'entrée sud de Popolion)
1- Les vampires sont nuls
Justicar Bruke est votre contact dans la zone, donc quand lui et Paka vous disent d'aller faire affaire avec les vampire, vous y allez.
2- Des visages familiers
Paka vous envoi voir Jelena qui est convaincue que les vampires sont des pions des Scions de Lok, mais ne sait toujours pas ce qu'ils veulent. Elle a vu les cultistes Surdek prendre des notes, elle vous envoi donc les collecter pendant qu'elle patrouille dans le manoir
3- Commerce sanglant
Les notes de Surdek parlent d'une manufacture de dementaliths et indiquent qu'il sont en train de construire dans le manoir lui-même. Jelena vous annonce qu'elle va trouver une voie à l'interieur... si vous arrivez à vous procurer du sang royal. Elle vous demande donc d'aller en chercher dans les cercueils d'un comte et d'une comtesse, mais il y a une légère complication...
Cet article nécessite une traduction. Vous pouvez aider Le wiki Tera - JeuxOnLine en traduisant cet article en français. |
4. In Through the Out Door
Quest Title
Min Level
Type
Starting NPC
A Manor Invasion
26
Mission
Jelena
Thanks to the count and countess' generous donations, you're ready to storm the castle. Jelena's already got a plan (of course), and there are a few other folks who'd like a word with you. Head inside when you're ready to meet Jelena for your next instructions.
Quest Title
NPC
Task
New Converts
Kasador
Collect Escort Tokens (ducal loyalists, bodyguards)
Coughing up Blood
Kasador
Collect vampir fangs (rebels and insurgents)
Treason's Reward
Segodun
Execute the traitor Kagaron
5. Your Mission, Should You Choose to Accept It
The dementaliths are in a secured area, so to reach your target you must defeat the vampir leaders Duchess Tirania and Duke Volperon to release the bindings on the door.
Jelena hurries ahead to disable the alarms, leaving you to cut your way to the ladder leading to the vampire leaders.
6. A Stroll Through The Center
The corridors are full of witches, wraiths, and the vampirs' trusted servants. Everyone here besides yourselves and Jelena are pretty thoroughly evil, so have fun with it! In larger rooms, be mindful of pulling additional mobs—a tight fighting formation is key, and even one additional combatant can turn an encounter from a fun diversion to a rout!
In particular, be wary of a room full of stationary wraiths. They cycle through a pattern of HP-reducing lightning storms. Use ranged attacks to clear a path down one of the sides, and then deal with the ducal loyalists guarding access to the next hallway.
7. Kagaron (Optional Boss)
Quest Title
NPC
Task
Treason's Reward
Segodun
Execute the traitor Kagaron (Boss)
On the way to Jelena you'll see a room full of wraiths and loyalists, with a large door on your left. When you're ready, head left down a set of stairs, and you'll encounter some Lokians and another room full of wraiths.
The good news is the Lokians and wraiths aren't all that tough. The bad news is that you'll likely be fighting all the wraiths at the same time, and as in any mass encounter it's easy to get overwhelmed. Stick together, use your AoEs, and you'll do fine.
But it does leave you with one more thing to deal with in here.
With the wraiths dead, you'll see a pair of Lokians guarding a popori named Kagaron. Rumor has it that he's responsible for everything you've been fighting the last few levels, as he betrayed Poporia's defenses to the Scions of Lok before being dragged screaming into this dungeon by Duke Volperon.
As you can see, he's certainly had better days, but don't count him out just yet. Kagaron's got a powerful magic blast and spawns mini-Kagaron minions six at a time. He occasionally puts up a damaging shield, but the real problem is his area attack. It hits hard and can take down an unprepared tank.
Kagaron will continue spawning adds, but if you keep your tank healthy and the adds under control, you shouldn't have any problem. Stuns and knockdowns are key here.
8. Tirania
Quest Title
NPC
Task
A Manor Invasion
Jelena
Kill Duchess Tirania (Boss)
Working your way east, you'll head up a large flight of stairs. Fight your way through Lokians and catch up with Jelena in a storage room with tall ladders. It's time to kill Duchess Tirania and Duke Volperon, so climb up the ladder, and she'll meet you when it's done.
Tirania is surrounded by vampirs and their blood moppet minions. Make sure and clear the room completely before attacking her, as she tends to run around.
There are three phases to Tirania's fight. Phase 1 is straightforward combat. In Phase 2, she'll ignore aggro and run around the room summoning moppets to back her up. In Phase 3, she'll continue with melee strikes, followed up powerful spray attacks. Tanks should keep her oriented away from the rest of the party. Her breath attack will kill players in light or cloth armor.
9. Duke Volperon
Quest Title
NPC
Task
A Manor Invasion
Jelena
Kill Duke Volperon (Boss)
Duke Volperon's got the final bit of energy Jelena needs to release the seals on the dementalith chamber. But he's a hard man to get an audience with: you'll first need to battle through rooms of Lokians and disc reapers. Happily, disc reapers aren't that bright and have short range attacks. Kite them out of range of the duke and whittle them down.
Volperon's a gentleman, but still a dangerous foe. He slashes with his cane, is acrobatic and has a swift spinning kick that hits hard and fast. He has a particular hatred of lightly armored foes, and many of his attacks can instantly drop spell casters or slow-moving melee fighters.
Volperon occasionally lunges at whoever has the highest aggro, slashing twice and following up with a stab. If enraged, this combo can drop just about anyone.
Another thing to watch for is Volperon's Blood Curse. His announcement of "eat arcane death!" is…well, a death sentence for whoever gets targeted. You've got seven seconds before your HP are just gone. Healers, be on the lookout for an affected teammate, and get rid of this status effect ASAP!
10. A Leap of Faith
Quest Title
NPC
Task
A Manor Invasion
Jelena
Escort Jelena
NOTE: If you are not on, or have already completed the quest A Manor Invasion, this section does not apply to your playthrough
After you kill the duke—and watch a brief cutscene—it's time for another chat with Jelena. She asks you to escort her back to the ladder, and while it's not a long walk, it is timed. You have 15 minutes to get her past fresh spawns of Lokians, vampirs, disc reapers, and blood moppets. Once you do, she dashes ahead, leaving you to get down the ladder by whatever means you can.
11. Malgarios
Quest Title
NPC
Task
A Manor Invasion
Jelena
Kill Malgarios (Boss)
A new hallway has opened up, and it's full of Lokians and disc reapers blocking the way to the dementalith generator. If you're quick enough, you can run past the disc reapers without engaging them.
The southernmost chamber is a blood-soaked chapel full of Lokians spoiling for a fight. Take them all out, especially the sorcerers on the sides.
If you don't, you'll have a room full of angry Lokians to deal with while you fight…
When you're ready to proceed, destroy the dementalith generator at the back of the room. You'll watch a short cutscene featuring Arch-Villainess-in-training High Priestess Akia, who monologues for a bit and promises swift retribution for your meddling. She summons Malgarios, a powerful bloodclaw arachnen, to prove just how serious she takes this interruption in her nefarious plans.
Malgarios is a tough boss, with brutal melee strikes and area attacks. Its combo attack drives forward, pushing even a blocking lancer back. Tanks and healers will need to fight with caution, and ranged combatants need to keep a healthy distance from the front of the fight.
When Malgarios roars, prepare for a powerful area strike. If its eyes flash red, it's preparing a massive single target attack. Malgarios also spits balls of noxious fire, so tanks should try to keep aggro at all times.
When Malgarios is down to 80% health, it runs to the center of the room and summons a number of juvenile ovoliths to the fight.
Anyone not otherwise occupied should focus fire on these newcomers—they can easily wipe the party. Your best defense is to not have them appear at all, and if you can stun or sleep Malgarios before they're summoned, you'll have a much easier time of it. Malgarios switches to ranged attacks during this stage, so tanking it is especially important. Healers, don't let the tank down—once he drops it's all over for everyone else.
Deal with the adds, keep doing damage at a safe distance, and Malgarios will fall. Miss a block or dodge, or get distracted, and it's all over.
12. Success!
Congratulations! You just saved Poporia from an onslaught of angry vampirs—and gave the Scions of Lok a black eye to boot! And if you've been doing the side quests, you can return to the manor later to do some follow-ups. Fine work, soldier!
Quest Title
NPC
Task
Vampir Nobles
Kasador (repeatable)
Collect vampir fangs (must first complete Coughing up Blood)
Lokians Lurking
Kasador
Collect tokens from Lokians (must first complete Coughing Up Blood)
Cultists in the Manor
Segodun (repeatable)
Collect tokens from Lokians (must first complete Lokians Lurking)
Ducal Soldiers
Segodun (repeatable)
Collect Escort Tokens (must first complete New Converts)
Source : http://tera.enmasse.com/game-guide/dungeons/sinestral-manor